Table of Contents

Struct TrainJumpRenderData

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct TrainJumpRenderData
Extension Methods

Constructors

TrainJumpRenderData(float, float, float, float3, float3, ChunkDirection)

public TrainJumpRenderData(float totalProgressInChunks, float totalLengthInChunks, float normalizedProgress, float3 startPosition, float3 endPosition, ChunkDirection direction)

Parameters

totalProgressInChunks float
totalLengthInChunks float
normalizedProgress float
startPosition float3
endPosition float3
direction ChunkDirection

Fields

Direction

public ChunkDirection Direction

Field Value

ChunkDirection

EndPosition

public WorldCoordinate EndPosition

Field Value

WorldCoordinate

NormalizedProgress

public readonly float NormalizedProgress

Field Value

float

StartPosition

public WorldCoordinate StartPosition

Field Value

WorldCoordinate

TotalLengthInChunks

public readonly float TotalLengthInChunks

Field Value

float

TotalProgressInChunks

public readonly float TotalProgressInChunks

Field Value

float