Struct TrainJumpRenderData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct TrainJumpRenderData
- Extension Methods
Constructors
TrainJumpRenderData(float, float, float, float3, float3, ChunkDirection)
public TrainJumpRenderData(float totalProgressInChunks, float totalLengthInChunks, float normalizedProgress, float3 startPosition, float3 endPosition, ChunkDirection direction)
Parameters
totalProgressInChunksfloattotalLengthInChunksfloatnormalizedProgressfloatstartPositionfloat3endPositionfloat3directionChunkDirection
Fields
Direction
public ChunkDirection Direction
Field Value
EndPosition
public WorldCoordinate EndPosition
Field Value
NormalizedProgress
public readonly float NormalizedProgress
Field Value
- float
StartPosition
public WorldCoordinate StartPosition
Field Value
TotalLengthInChunks
public readonly float TotalLengthInChunks
Field Value
- float
TotalProgressInChunks
public readonly float TotalProgressInChunks
Field Value
- float