Struct TrainLaunchIntoHubRuleCalculator
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct TrainLaunchIntoHubRuleCalculator
- Extension Methods
Constructors
TrainLaunchIntoHubRuleCalculator(GlobalChunkCoordinate, int, int)
public TrainLaunchIntoHubRuleCalculator(GlobalChunkCoordinate hubCenterPosition, int minLauncherDistance, int maxLauncherDistance)
Parameters
hubCenterPositionGlobalChunkCoordinateminLauncherDistanceintmaxLauncherDistanceint
Methods
ComputeLaunchLocations(ICollection<GlobalChunkPivot>)
public void ComputeLaunchLocations(ICollection<GlobalChunkPivot> locations)
Parameters
locationsICollection<GlobalChunkPivot>
PositionCanReachHub(GlobalChunkPivot, out int)
public bool PositionCanReachHub(GlobalChunkPivot inputPivot, out int distance)
Parameters
inputPivotGlobalChunkPivotdistanceint
Returns
- bool