Table of Contents

Struct TrainLaunchIntoHubRuleCalculator

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct TrainLaunchIntoHubRuleCalculator
Extension Methods

Constructors

TrainLaunchIntoHubRuleCalculator(GlobalChunkCoordinate, int, int)

public TrainLaunchIntoHubRuleCalculator(GlobalChunkCoordinate hubCenterPosition, int minLauncherDistance, int maxLauncherDistance)

Parameters

hubCenterPosition GlobalChunkCoordinate
minLauncherDistance int
maxLauncherDistance int

Methods

ComputeLaunchLocations(ICollection<GlobalChunkPivot>)

public void ComputeLaunchLocations(ICollection<GlobalChunkPivot> locations)

Parameters

locations ICollection<GlobalChunkPivot>

PositionCanReachHub(GlobalChunkPivot, out int)

public bool PositionCanReachHub(GlobalChunkPivot inputPivot, out int distance)

Parameters

inputPivot GlobalChunkPivot
distance int

Returns

bool