Table of Contents

Class TrainProductionConfiguration

Namespace
Root
Assembly
SPZGameAssembly.dll
public class TrainProductionConfiguration : ITrainProductionSimulationConfig
Inheritance
object
TrainProductionConfiguration
Implements
Extension Methods

Constructors

TrainProductionConfiguration(float, float, int, float)

public TrainProductionConfiguration(float timeBetweenTrainSpawnsInSeconds, float cooldownTimeBeforeFirstSpawnInSeconds, int maxTrainsPerStation, float startingTrainProgress)

Parameters

timeBetweenTrainSpawnsInSeconds float
cooldownTimeBeforeFirstSpawnInSeconds float
maxTrainsPerStation int
startingTrainProgress float

Properties

CooldownTimeBeforeFirstSpawnInSeconds

public float CooldownTimeBeforeFirstSpawnInSeconds { get; }

Property Value

float

MaxTrainsPerStation

public int MaxTrainsPerStation { get; }

Property Value

int

StartingTrainProgress

public float StartingTrainProgress { get; }

Property Value

float

TimeBetweenTrainSpawnsInSeconds

public float TimeBetweenTrainSpawnsInSeconds { get; }

Property Value

float