Table of Contents

Class TrainStationMetadata

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "Train Station", menuName = "Metadata/Islands/TrainStation")]
public class TrainStationMetadata : StatelessRailMetaIslandDefinition, IRailIslandColorPredictionDrawDataProvider
Inheritance
object
Object
ScriptableObject
TrainStationMetadata
Implements
Inherited Members
Extension Methods

Constructors

TrainStationMetadata()

public TrainStationMetadata()

Fields

InputDirection

[SerializeField]
public ChunkDirection.Serializable InputDirection

Field Value

ChunkDirection.Serializable

InputPosition

[SerializeField]
public ChunkVector InputPosition

Field Value

ChunkVector

OutputDirection

[SerializeField]
public ChunkDirection.Serializable OutputDirection

Field Value

ChunkDirection.Serializable

OutputPosition

[SerializeField]
public ChunkVector OutputPosition

Field Value

ChunkVector

Properties

ChunkCost

public override ChunkLimitCurrency ChunkCost { get; }

Property Value

ChunkLimitCurrency

Methods

AddConnectors(ICollection<EntityIO<LocalChunkPivot, IIslandConnector>>)

public override void AddConnectors(ICollection<EntityIO<LocalChunkPivot, IIslandConnector>> connectors)

Parameters

connectors ICollection<EntityIO<LocalChunkPivot, IIslandConnector>>