Class TrashSimulationRenderer.Data
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class TrashSimulationRenderer.Data : SimulationRenderer<ConnectableBuildingSimulation, TrashSimulation>.StateData
- Inheritance
-
objectTrashSimulationRenderer.Data
- Inherited Members
- Extension Methods
Constructors
Data(BuildingModel, TrashSimulation, IBuildingDefinition, ISimulator, IBuildingSoundManager, LaneSound[], BeltLaneSoundDefinition)
public Data(BuildingModel building, TrashSimulation simulation, IBuildingDefinition definition, ISimulator simulator, IBuildingSoundManager soundManager, LaneSound[] trashSounds, BeltLaneSoundDefinition laneDefinition)
Parameters
buildingBuildingModelsimulationTrashSimulationdefinitionIBuildingDefinitionsimulatorISimulatorsoundManagerIBuildingSoundManagertrashSoundsLaneSound[]laneDefinitionBeltLaneSoundDefinition
Fields
Animations
public readonly List<TrashSimulationRenderer.OngoingAnimation> Animations
Field Value
Methods
Dispose()
public void Dispose()