Table of Contents

Class TrashSimulationRenderer.Data

Namespace
Root
Assembly
SPZGameAssembly.dll
public class TrashSimulationRenderer.Data : SimulationRenderer<ConnectableBuildingSimulation, TrashSimulation>.StateData
Inheritance
object
TrashSimulationRenderer.Data
Inherited Members
Extension Methods

Constructors

Data(BuildingModel, TrashSimulation, IBuildingDefinition, ISimulator, IBuildingSoundManager, LaneSound[], BeltLaneSoundDefinition)

public Data(BuildingModel building, TrashSimulation simulation, IBuildingDefinition definition, ISimulator simulator, IBuildingSoundManager soundManager, LaneSound[] trashSounds, BeltLaneSoundDefinition laneDefinition)

Parameters

building BuildingModel
simulation TrashSimulation
definition IBuildingDefinition
simulator ISimulator
soundManager IBuildingSoundManager
trashSounds LaneSound[]
laneDefinition BeltLaneSoundDefinition

Fields

Animations

public readonly List<TrashSimulationRenderer.OngoingAnimation> Animations

Field Value

List<TrashSimulationRenderer.OngoingAnimation>

Methods

Dispose()

public void Dispose()