Struct TrashSimulationRenderer.OngoingAnimation
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct TrashSimulationRenderer.OngoingAnimation
- Extension Methods
Fields
Direction_G
public TileDirection Direction_G
Field Value
Item
public IBeltItem Item
Field Value
Progress
public float Progress
Field Value
- float
SimulationTime
public Ticks SimulationTime