Struct UnmanagedMeshCombiner
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct UnmanagedMeshCombiner
- Extension Methods
Constructors
UnmanagedMeshCombiner(Allocator)
public UnmanagedMeshCombiner(Allocator allocator)
Parameters
allocatorAllocator
Fields
LazyMeshesDict
public NativeMultiDictionary<LazyMeshId, MeshInstanceData> LazyMeshesDict
Field Value
PendingLazyMeshes
public NativeQueue<LazyMeshId> PendingLazyMeshes
Field Value
- NativeQueue<LazyMeshId>
Methods
AddPayload(NativeSlice<MeshInstanceData>)
public LazyMeshId AddPayload(NativeSlice<MeshInstanceData> payload)
Parameters
payloadNativeSlice<MeshInstanceData>
Returns
Dispose()
public void Dispose()