Class SpaceResearchStationSimulation
- Namespace
- Game.Content.AtomicIslands.ResearchStation
- Assembly
- Game.Content.dll
public class SpaceResearchStationSimulation : IItemBundleSimulation, IUpdatableSimulation, ISimulation
- Inheritance
-
objectSpaceResearchStationSimulation
- Implements
- Extension Methods
Constructors
SpaceResearchStationSimulation(SpaceResearchStationSimulationState, IResearchStationConfiguration, IBeltSpeed, IShapeRegistry, ItemReceivedDelegate)
public SpaceResearchStationSimulation(SpaceResearchStationSimulationState state, IResearchStationConfiguration config, IBeltSpeed conveyorSpeed, IShapeRegistry shapeRegistry, ItemReceivedDelegate itemReceivedDelegate)
Parameters
stateSpaceResearchStationSimulationStateconfigIResearchStationConfigurationconveyorSpeedIBeltSpeedshapeRegistryIShapeRegistryitemReceivedDelegateItemReceivedDelegate
Fields
Config
public readonly IResearchStationConfiguration Config
Field Value
InputBundle
public readonly ItemLaneBundle<FastBeltPathLane> InputBundle
Field Value
OutputBundle
public readonly ItemLaneBundle<FastBeltPathLane> OutputBundle
Field Value
ProcessingBundle
public readonly ItemLaneBundle<FastBeltPathLane> ProcessingBundle
Field Value
Properties
NumItemProviderBundles
public int NumItemProviderBundles { get; }
Property Value
- int
NumItemReceiverBundles
public int NumItemReceiverBundles { get; }
Property Value
- int
Methods
ClearContent()
public void ClearContent()
GetItemProviderBundle(int)
public IItemProviderBundle GetItemProviderBundle(int outputIndex)
Parameters
outputIndexint
Returns
GetItemReceiverBundle(int)
public IItemReceiverBundle GetItemReceiverBundle(int inputIndex)
Parameters
inputIndexint
Returns
TraverseLanes<TTraverser>(TTraverser)
public void TraverseLanes<TTraverser>(TTraverser traverser) where TTraverser : IItemLaneTraverser
Parameters
traverserTTraverser
Type Parameters
TTraverser
Update(Ticks, Ticks)
public void Update(Ticks startTicks, Ticks deltaTicks)