Struct PredictedItem
- Namespace
- Game.Content.Features.Predictions
- Assembly
- Game.Content.Features.dll
public readonly struct PredictedItem
- Extension Methods
Constructors
PredictedItem(IItem)
public PredictedItem(IItem item0)
Parameters
item0IItem
PredictedItem(IItem, IItem)
public PredictedItem(IItem item0, IItem item1)
Parameters
PredictedItem(IItem, IItem, IItem)
public PredictedItem(IItem item0, IItem item1, IItem item2)
Parameters
PredictedItem(IItem, IItem, IItem, IItem)
public PredictedItem(IItem item0, IItem item1, IItem item2, IItem item3)
Parameters
PredictedItem(List<IItem>)
public PredictedItem(List<IItem> items)
Parameters
itemsList<IItem>
Fields
Capacity
public const int Capacity = 4
Field Value
- int
Degenerated
public static readonly PredictedItem Degenerated
Field Value
None
public static readonly PredictedItem None
Field Value
Properties
Count
public int Count { get; }
Property Value
- int
this[int]
public IItem this[int i] { get; }
Parameters
iint
Property Value
Methods
Contains(IItem)
public bool Contains(IItem item)
Parameters
itemIItem
Returns
- bool
Equals(PredictedItem)
public bool Equals(PredictedItem other)
Parameters
otherPredictedItem
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetEnumerator()
public PredictedItem.Enumerator GetEnumerator()
Returns
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(in PredictedItem, in PredictedItem)
public static bool operator ==(in PredictedItem lhs, in PredictedItem rhs)
Parameters
lhsPredictedItemrhsPredictedItem
Returns
- bool
operator !=(in PredictedItem, in PredictedItem)
public static bool operator !=(in PredictedItem lhs, in PredictedItem rhs)
Parameters
lhsPredictedItemrhsPredictedItem
Returns
- bool