Table of Contents

Struct SignalChannelId

Namespace
Game.Content.Features.Signals.Channels
Assembly
Game.Content.Features.dll
public readonly struct SignalChannelId
Extension Methods

Constructors

SignalChannelId(int)

public SignalChannelId(int uid)

Parameters

uid int

Fields

Invalid

public static readonly SignalChannelId Invalid

Field Value

SignalChannelId

Uid

public readonly int Uid

Field Value

int

Methods

Equals(SignalChannelId)

public bool Equals(SignalChannelId other)

Parameters

other SignalChannelId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(SignalChannelId, SignalChannelId)

public static bool operator ==(SignalChannelId left, SignalChannelId right)

Parameters

left SignalChannelId
right SignalChannelId

Returns

bool

operator !=(SignalChannelId, SignalChannelId)

public static bool operator !=(SignalChannelId left, SignalChannelId right)

Parameters

left SignalChannelId
right SignalChannelId

Returns

bool