Table of Contents

Struct SimulationClusterId

Namespace
Game.Core.Map.Simulation.Clustering
Assembly
Game.Core.Map.Simulation.dll
public struct SimulationClusterId
Extension Methods

Constructors

SimulationClusterId(int)

public SimulationClusterId(int id)

Parameters

id int

Fields

Id

public readonly int Id

Field Value

int

Invalid

public static readonly SimulationClusterId Invalid

Field Value

SimulationClusterId

Methods

Equals(SimulationClusterId)

public bool Equals(SimulationClusterId other)

Parameters

other SimulationClusterId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(SimulationClusterId, SimulationClusterId)

public static bool operator ==(SimulationClusterId lhs, SimulationClusterId rhs)

Parameters

lhs SimulationClusterId
rhs SimulationClusterId

Returns

bool

operator ++(SimulationClusterId)

public static SimulationClusterId operator ++(SimulationClusterId id)

Parameters

id SimulationClusterId

Returns

SimulationClusterId

operator !=(SimulationClusterId, SimulationClusterId)

public static bool operator !=(SimulationClusterId lhs, SimulationClusterId rhs)

Parameters

lhs SimulationClusterId
rhs SimulationClusterId

Returns

bool