Struct SimulationClusterId
- Namespace
- Game.Core.Map.Simulation.Clustering
- Assembly
- Game.Core.Map.Simulation.dll
public struct SimulationClusterId
- Extension Methods
Constructors
SimulationClusterId(int)
public SimulationClusterId(int id)
Parameters
idint
Fields
Id
public readonly int Id
Field Value
- int
Invalid
public static readonly SimulationClusterId Invalid
Field Value
Methods
Equals(SimulationClusterId)
public bool Equals(SimulationClusterId other)
Parameters
otherSimulationClusterId
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(SimulationClusterId, SimulationClusterId)
public static bool operator ==(SimulationClusterId lhs, SimulationClusterId rhs)
Parameters
Returns
- bool
operator ++(SimulationClusterId)
public static SimulationClusterId operator ++(SimulationClusterId id)
Parameters
Returns
operator !=(SimulationClusterId, SimulationClusterId)
public static bool operator !=(SimulationClusterId lhs, SimulationClusterId rhs)
Parameters
Returns
- bool