Class SimulationNode
- Namespace
- Game.Core.Map.Simulation.Clustering
- Assembly
- Game.Core.Map.Simulation.dll
public class SimulationNode : ISimulationNode, IPoolable
- Inheritance
-
objectSimulationNode
- Implements
- Extension Methods
Constructors
SimulationNode()
public SimulationNode()
Fields
Cluster
public SimulationCluster Cluster
Field Value
Connectors
public readonly List<SimulationNodeConnector> Connectors
Field Value
- List<SimulationNodeConnector>
Simulation
public IConnectableSimulation Simulation
Field Value
Updatable
public IUpdatableSimulation Updatable
Field Value
UpdateIndex
public int UpdateIndex
Field Value
- int
Properties
NumConnections
public int NumConnections { get; }
Property Value
- int
Methods
Clear()
public void Clear()
Init(IConnectableSimulation)
public void Init(IConnectableSimulation simulation)
Parameters
simulationIConnectableSimulation
ToString()
public override string ToString()
Returns
- string