Table of Contents

Struct SimulationNodeConnector

Namespace
Game.Core.Map.Simulation.Clustering
Assembly
Game.Core.Map.Simulation.dll
public readonly struct SimulationNodeConnector
Extension Methods

Constructors

SimulationNodeConnector(SimulationNode, int)

public SimulationNodeConnector(SimulationNode otherNode, int otherConnectorIndex)

Parameters

otherNode SimulationNode
otherConnectorIndex int

Fields

ConnectedConnectorIndex

public readonly int ConnectedConnectorIndex

Field Value

int

ConnectedNode

public readonly SimulationNode ConnectedNode

Field Value

SimulationNode

Invalid

public static readonly SimulationNodeConnector Invalid

Field Value

SimulationNodeConnector

Properties

ConnectedConnector

public ISimulationConnector ConnectedConnector { get; }

Property Value

ISimulationConnector

Methods

Equals(SimulationNodeConnector)

public bool Equals(SimulationNodeConnector other)

Parameters

other SimulationNodeConnector

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(SimulationNodeConnector, SimulationNodeConnector)

public static bool operator ==(SimulationNodeConnector lhs, SimulationNodeConnector rhs)

Parameters

lhs SimulationNodeConnector
rhs SimulationNodeConnector

Returns

bool

operator !=(SimulationNodeConnector, SimulationNodeConnector)

public static bool operator !=(SimulationNodeConnector lhs, SimulationNodeConnector rhs)

Parameters

lhs SimulationNodeConnector
rhs SimulationNodeConnector

Returns

bool