Struct SimulationLOD
- Namespace
- Game.Core.Map.Simulation
- Assembly
- Game.Core.Map.Simulation.dll
public readonly struct SimulationLOD
- Extension Methods
Constructors
SimulationLOD(GlobalChunkCoordinate, int)
public SimulationLOD(GlobalChunkCoordinate chunk, int lod)
Parameters
chunkGlobalChunkCoordinatelodint
Fields
Chunk
public readonly GlobalChunkCoordinate Chunk
Field Value
LOD
public readonly int LOD
Field Value
- int
Methods
Highest(GlobalChunkCoordinate)
public static SimulationLOD Highest(GlobalChunkCoordinate chunk)
Parameters
chunkGlobalChunkCoordinate
Returns
Lowest(GlobalChunkCoordinate)
public static SimulationLOD Lowest(GlobalChunkCoordinate chunk)
Parameters
chunkGlobalChunkCoordinate
Returns
ToString()
public override string ToString()
Returns
- string