Table of Contents

Class ChunkCullResult

Namespace
Game.Core.Rendering.Culling
Assembly
SPZGameAssembly.dll
public class ChunkCullResult
Inheritance
object
ChunkCullResult
Extension Methods

Constructors

ChunkCullResult()

public ChunkCullResult()

Fields

CameraDistanceSquare

public float CameraDistanceSquare

Field Value

float

Chunk_G

public GlobalChunkCoordinate Chunk_G

Field Value

GlobalChunkCoordinate

Chunk_I

public IslandChunkCoordinate Chunk_I

Field Value

IslandChunkCoordinate

Chunk_L

public ChunkVector Chunk_L

Field Value

ChunkVector

Definition

public IIslandDefinition Definition

Field Value

IIslandDefinition

FullyVisibleInFrustum

public bool FullyVisibleInFrustum

Field Value

bool

IslandId

public IslandId IslandId

Field Value

IslandId

IslandRotation

public GridRotation IslandRotation

Field Value

GridRotation

LOD

public LODRenderConfig LOD

Field Value

LODRenderConfig

Methods

Assign(CachedCullableChunk, LODRenderConfig, float, bool)

public void Assign(CachedCullableChunk source, LODRenderConfig lod, float cameraDistanceSquare, bool fullyVisibleInFrustum)

Parameters

source CachedCullableChunk
lod LODRenderConfig
cameraDistanceSquare float
fullyVisibleInFrustum bool

CompareTo(ChunkCullResult)

public int CompareTo(ChunkCullResult other)

Parameters

other ChunkCullResult

Returns

int