Class MeshCache
- Namespace
- Game.Core.Rendering.MeshGeneration
- Assembly
- SPZGameAssembly.dll
public class MeshCache : IMeshCache
- Inheritance
-
objectMeshCache
- Implements
- Extension Methods
Constructors
MeshCache()
public MeshCache()
Methods
Dispose()
public void Dispose()
GenerateMirroredMesh(ILODMesh)
public ILODMesh GenerateMirroredMesh(ILODMesh original)
Parameters
originalILODMesh
Returns
GenerateMirroredMesh(IMeshReference)
public IMeshReference GenerateMirroredMesh(IMeshReference original)
Parameters
originalIMeshReference
Returns
Register(TemporaryMeshReference)
public void Register(TemporaryMeshReference mesh)