Table of Contents

Class TemporaryMeshReference

Namespace
Root
Assembly
SPZGameAssembly.dll
public class TemporaryMeshReference : IMeshReference
Inheritance
object
TemporaryMeshReference
Implements
Extension Methods

Constructors

TemporaryMeshReference(Mesh)

public TemporaryMeshReference(Mesh mesh)

Parameters

mesh Mesh

Properties

InstanceId

public MeshInstanceId InstanceId { get; }

Property Value

MeshInstanceId

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Dispose()

public void Dispose()

GetMeshInternal()

public Mesh GetMeshInternal()

Returns

Mesh

ToString()

public override string ToString()

Returns

string

WarnAboutNonDisposedInstances()

public static void WarnAboutNonDisposedInstances()