Class TemporaryMeshReference
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class TemporaryMeshReference : IMeshReference
- Inheritance
-
objectTemporaryMeshReference
- Implements
- Extension Methods
Constructors
TemporaryMeshReference(Mesh)
public TemporaryMeshReference(Mesh mesh)
Parameters
meshMesh
Properties
InstanceId
public MeshInstanceId InstanceId { get; }
Property Value
IsEmpty
public bool IsEmpty { get; }
Property Value
- bool
Methods
Dispose()
public void Dispose()
GetMeshInternal()
public Mesh GetMeshInternal()
Returns
- Mesh
ToString()
public override string ToString()
Returns
- string
WarnAboutNonDisposedInstances()
public static void WarnAboutNonDisposedInstances()