Table of Contents

Struct GameIconId

Namespace
Game.Core.Research
Assembly
SPZGameAssembly.dll
public struct GameIconId
Extension Methods

Constructors

GameIconId(string)

public GameIconId(string id)

Parameters

id string

Fields

Empty

public static GameIconId Empty

Field Value

GameIconId

Id

[SerializeField]
public string Id

Field Value

string

Properties

HasValue

public bool HasValue { get; }

Property Value

bool

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(GameIconId)

public bool Equals(GameIconId other)

Parameters

other GameIconId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(GameIconId, GameIconId)

public static bool operator ==(GameIconId lhs, GameIconId rhs)

Parameters

lhs GameIconId
rhs GameIconId

Returns

bool

operator !=(GameIconId, GameIconId)

public static bool operator !=(GameIconId lhs, GameIconId rhs)

Parameters

lhs GameIconId
rhs GameIconId

Returns

bool