Table of Contents

Struct GameImageId

Namespace
Game.Core.Research
Assembly
SPZGameAssembly.dll
public struct GameImageId
Extension Methods

Constructors

GameImageId(string)

public GameImageId(string id)

Parameters

id string

Fields

Empty

public static GameImageId Empty

Field Value

GameImageId

Id

[SerializeField]
public string Id

Field Value

string

Properties

HasValue

public bool HasValue { get; }

Property Value

bool

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(GameImageId)

public bool Equals(GameImageId other)

Parameters

other GameImageId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(GameImageId, GameImageId)

public static bool operator ==(GameImageId lhs, GameImageId rhs)

Parameters

lhs GameImageId
rhs GameImageId

Returns

bool

operator !=(GameImageId, GameImageId)

public static bool operator !=(GameImageId lhs, GameImageId rhs)

Parameters

lhs GameImageId
rhs GameImageId

Returns

bool