Struct GameModeId
public struct GameModeId
- Extension Methods
Constructors
GameModeId(string)
public GameModeId(string id)
Parameters
idstring
Fields
Empty
public static GameModeId Empty
Field Value
Id
[SerializeField]
public string Id
Field Value
- string
Properties
HasValue
public bool HasValue { get; }
Property Value
- bool
IsEmpty
public bool IsEmpty { get; }
Property Value
- bool
Methods
Equals(GameModeId)
public bool Equals(GameModeId other)
Parameters
otherGameModeId
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(GameModeId, GameModeId)
public static bool operator ==(GameModeId lhs, GameModeId rhs)
Parameters
lhsGameModeIdrhsGameModeId
Returns
- bool
operator !=(GameModeId, GameModeId)
public static bool operator !=(GameModeId lhs, GameModeId rhs)
Parameters
lhsGameModeIdrhsGameModeId
Returns
- bool