Table of Contents

Struct PlayerLevelGoalId

Namespace
Game.Core.Research
Assembly
SPZGameAssembly.dll
public struct PlayerLevelGoalId
Extension Methods

Constructors

PlayerLevelGoalId(string)

public PlayerLevelGoalId(string id)

Parameters

id string

Fields

Empty

public static PlayerLevelGoalId Empty

Field Value

PlayerLevelGoalId

Id

[SerializeField]
public string Id

Field Value

string

Properties

HasValue

public bool HasValue { get; }

Property Value

bool

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(PlayerLevelGoalId)

public bool Equals(PlayerLevelGoalId other)

Parameters

other PlayerLevelGoalId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(PlayerLevelGoalId, PlayerLevelGoalId)

public static bool operator ==(PlayerLevelGoalId lhs, PlayerLevelGoalId rhs)

Parameters

lhs PlayerLevelGoalId
rhs PlayerLevelGoalId

Returns

bool

operator !=(PlayerLevelGoalId, PlayerLevelGoalId)

public static bool operator !=(PlayerLevelGoalId lhs, PlayerLevelGoalId rhs)

Parameters

lhs PlayerLevelGoalId
rhs PlayerLevelGoalId

Returns

bool