Table of Contents

Struct ResearchLinearUpgradeId

Namespace
Game.Core.Research
Assembly
SPZGameAssembly.dll
public struct ResearchLinearUpgradeId
Extension Methods

Constructors

ResearchLinearUpgradeId(string)

public ResearchLinearUpgradeId(string id)

Parameters

id string

Fields

Empty

public static ResearchLinearUpgradeId Empty

Field Value

ResearchLinearUpgradeId

Id

[SerializeField]
public string Id

Field Value

string

Properties

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(ResearchLinearUpgradeId)

public bool Equals(ResearchLinearUpgradeId other)

Parameters

other ResearchLinearUpgradeId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(ResearchLinearUpgradeId, ResearchLinearUpgradeId)

public static bool operator ==(ResearchLinearUpgradeId lhs, ResearchLinearUpgradeId rhs)

Parameters

lhs ResearchLinearUpgradeId
rhs ResearchLinearUpgradeId

Returns

bool

operator !=(ResearchLinearUpgradeId, ResearchLinearUpgradeId)

public static bool operator !=(ResearchLinearUpgradeId lhs, ResearchLinearUpgradeId rhs)

Parameters

lhs ResearchLinearUpgradeId
rhs ResearchLinearUpgradeId

Returns

bool