Class AmbienceSoundSettings
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class AmbienceSoundSettings : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectAmbienceSoundSettings
- Extension Methods
Constructors
AmbienceSoundSettings()
public AmbienceSoundSettings()
Fields
AmbienceSoundEffect
public SoundEffect AmbienceSoundEffect
Field Value
AmbienceVolumeByCameraHeight
[FormerlySerializedAs("VolumeByCameraHeight")]
[AnimationCurveRange(0, 1000, 0, 1)]
public AnimationCurve AmbienceVolumeByCameraHeight
Field Value
- AnimationCurve
HubAmbienceSoundEffect
[Space(10)]
public SoundEffect HubAmbienceSoundEffect
Field Value
HubVolumeByCameraHeight
[AnimationCurveRange(0, 1000, 0, 1)]
public AnimationCurve HubVolumeByCameraHeight
Field Value
- AnimationCurve