Class AtomicStatefulBuildingSimulationSystem<TSimulation, TSimulationState, TConfiguration>
- Namespace
- Root
- Assembly
- Game.Content.Features.dll
public class AtomicStatefulBuildingSimulationSystem<TSimulation, TSimulationState, TConfiguration> : AtomicBuildingSimulationSystem<ConnectableBuildingSimulation>, ITileSimulationSystem, ISpecializedBuildingTenantSimulationSystem, IBuildingTenantSimulationSystem, ISimulationSystem where TSimulation : ISimulation where TSimulationState : class, ISimulationState, new()
Type Parameters
TSimulationTSimulationStateTConfiguration
- Inheritance
-
objectAtomicStatefulBuildingSimulationSystem<TSimulation, TSimulationState, TConfiguration>
- Implements
- Inherited Members
- Extension Methods
Constructors
AtomicStatefulBuildingSimulationSystem(IFactory<TConfiguration, TSimulationState, TSimulation>, BuildingDefinitionId, ILogger)
public AtomicStatefulBuildingSimulationSystem(IFactory<TConfiguration, TSimulationState, TSimulation> simulationFactory, BuildingDefinitionId buildingDefinitionId, ILogger logger)
Parameters
simulationFactoryIFactory<TConfiguration, TSimulationState, TSimulation>buildingDefinitionIdBuildingDefinitionIdloggerILogger
Methods
CreateConnectableSimulation(BuildingInstance)
protected override ConnectableBuildingSimulation CreateConnectableSimulation(BuildingInstance building)
Parameters
buildingBuildingInstance