Class BeltLift1LayerSimulation
- Namespace
- Root
- Assembly
- Game.Content.dll
public class BeltLift1LayerSimulation : Simulation<Lift1LayerSimulationState>, IItemSimulation, IUpdatableSimulation, ISimulation
- Inheritance
-
objectBeltLift1LayerSimulation
- Implements
- Inherited Members
- Extension Methods
Constructors
BeltLift1LayerSimulation(Lift1LayerSimulationState, BeltSpeed)
public BeltLift1LayerSimulation(Lift1LayerSimulationState state, BeltSpeed beltSpeed)
Parameters
stateLift1LayerSimulationStatebeltSpeedBeltSpeed
Fields
CurrentAnimationSide
public int CurrentAnimationSide
Field Value
- int
InputLane
public readonly BeltLane InputLane
Field Value
OutputLane
public readonly BeltLane OutputLane
Field Value
VerticalLane
public readonly BeltLane VerticalLane
Field Value
Properties
NumItemProviders
public int NumItemProviders { get; }
Property Value
- int
NumItemReceivers
public int NumItemReceivers { get; }
Property Value
- int
Methods
ClearContent()
public void ClearContent()
GetItemProvider(int)
public IItemProvider GetItemProvider(int index)
Parameters
indexint
Returns
GetItemReceiver(int)
public IItemReceiver GetItemReceiver(int index)
Parameters
indexint
Returns
TraverseLanes<TTraverser>(TTraverser)
public void TraverseLanes<TTraverser>(TTraverser traverser) where TTraverser : IItemLaneTraverser
Parameters
traverserTTraverser
Type Parameters
TTraverser
Update(Ticks, Ticks)
public void Update(Ticks startTicks, Ticks deltaTicks)