Class BeltPortReceiverEntityMetaBuildingDefinition.DrawData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class BeltPortReceiverEntityMetaBuildingDefinition.DrawData : IBuildingCustomDrawData
- Inheritance
-
objectBeltPortReceiverEntityMetaBuildingDefinition.DrawData
- Implements
- Extension Methods
Constructors
DrawData()
public DrawData()
Fields
CustomStandMeshes
[Header("Custom Stands")]
[RequiredListLength(3, 99)]
public LODMeshAsset[] CustomStandMeshes
Field Value
ItemHeightCurve
public AnimationCurve ItemHeightCurve
Field Value
- AnimationCurve
ItemProgress
[Range(0, 1)]
public float ItemProgress
Field Value
- float
ItemRotationCurve
public AnimationCurve ItemRotationCurve
Field Value
- AnimationCurve
OutputLaneDefinition
public BeltLaneRenderingDefinition OutputLaneDefinition
Field Value
OverwriteItemProgress
public bool OverwriteItemProgress
Field Value
- bool
RenderDebugCurve
public bool RenderDebugCurve
Field Value
- bool
RenderItem
public bool RenderItem
Field Value
- bool
RenderStoppers
public bool RenderStoppers
Field Value
- bool
StopperCurve
public AnimationCurve StopperCurve
Field Value
- AnimationCurve
StopperLeft
public LODMeshAsset StopperLeft
Field Value
StopperPosition
public float3 StopperPosition
Field Value
- float3
StopperRight
public LODMeshAsset StopperRight
Field Value
StopperTilt
public float StopperTilt
Field Value
- float