Table of Contents

Class BeltPortReceiverEntityMetaBuildingDefinition.DrawData

Namespace
Root
Assembly
SPZGameAssembly.dll
public class BeltPortReceiverEntityMetaBuildingDefinition.DrawData : IBuildingCustomDrawData
Inheritance
object
BeltPortReceiverEntityMetaBuildingDefinition.DrawData
Implements
Extension Methods

Constructors

DrawData()

public DrawData()

Fields

CustomStandMeshes

[Header("Custom Stands")]
[RequiredListLength(3, 99)]
public LODMeshAsset[] CustomStandMeshes

Field Value

LODMeshAsset[]

ItemHeightCurve

public AnimationCurve ItemHeightCurve

Field Value

AnimationCurve

ItemProgress

[Range(0, 1)]
public float ItemProgress

Field Value

float

ItemRotationCurve

public AnimationCurve ItemRotationCurve

Field Value

AnimationCurve

OutputLaneDefinition

public BeltLaneRenderingDefinition OutputLaneDefinition

Field Value

BeltLaneRenderingDefinition

OverwriteItemProgress

public bool OverwriteItemProgress

Field Value

bool

RenderDebugCurve

public bool RenderDebugCurve

Field Value

bool

RenderItem

public bool RenderItem

Field Value

bool

RenderStoppers

public bool RenderStoppers

Field Value

bool

StopperCurve

public AnimationCurve StopperCurve

Field Value

AnimationCurve

StopperLeft

public LODMeshAsset StopperLeft

Field Value

LODMeshAsset

StopperPosition

public float3 StopperPosition

Field Value

float3

StopperRight

public LODMeshAsset StopperRight

Field Value

LODMeshAsset

StopperTilt

public float StopperTilt

Field Value

float