Class BlueprintIcon
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class BlueprintIcon
- Inheritance
-
objectBlueprintIcon
- Extension Methods
Constructors
BlueprintIcon(IEnumerable<IBlueprintIconComponent>)
public BlueprintIcon(IEnumerable<IBlueprintIconComponent> components)
Parameters
componentsIEnumerable<IBlueprintIconComponent>
Fields
Components
public readonly IReadOnlyList<IBlueprintIconComponent> Components
Field Value
- IReadOnlyList<IBlueprintIconComponent>
Properties
DefaultBuildingBlueprintIcon
public static BlueprintIcon DefaultBuildingBlueprintIcon { get; }
Property Value
DefaultIslandBlueprintIcon
public static BlueprintIcon DefaultIslandBlueprintIcon { get; }
Property Value
Methods
Equals(BlueprintIcon)
public bool Equals(BlueprintIcon other)
Parameters
otherBlueprintIcon
Returns
- bool
Equals(object)
public override bool Equals(object other)
Parameters
otherobject
Returns
- bool
FromSerialized(SerializedBlueprintIcon)
public static BlueprintIcon FromSerialized(SerializedBlueprintIcon serialized)
Parameters
serializedSerializedBlueprintIcon
Returns
GetHashCode()
public override int GetHashCode()
Returns
- int
Serialize()
public SerializedBlueprintIcon Serialize()