Table of Contents

Class BlueprintIcon

Namespace
Root
Assembly
SPZGameAssembly.dll
public class BlueprintIcon
Inheritance
object
BlueprintIcon
Extension Methods

Constructors

BlueprintIcon(IEnumerable<IBlueprintIconComponent>)

public BlueprintIcon(IEnumerable<IBlueprintIconComponent> components)

Parameters

components IEnumerable<IBlueprintIconComponent>

Fields

Components

public readonly IReadOnlyList<IBlueprintIconComponent> Components

Field Value

IReadOnlyList<IBlueprintIconComponent>

Properties

DefaultBuildingBlueprintIcon

public static BlueprintIcon DefaultBuildingBlueprintIcon { get; }

Property Value

BlueprintIcon

DefaultIslandBlueprintIcon

public static BlueprintIcon DefaultIslandBlueprintIcon { get; }

Property Value

BlueprintIcon

Methods

Equals(BlueprintIcon)

public bool Equals(BlueprintIcon other)

Parameters

other BlueprintIcon

Returns

bool

Equals(object)

public override bool Equals(object other)

Parameters

other object

Returns

bool

FromSerialized(SerializedBlueprintIcon)

public static BlueprintIcon FromSerialized(SerializedBlueprintIcon serialized)

Parameters

serialized SerializedBlueprintIcon

Returns

BlueprintIcon

GetHashCode()

public override int GetHashCode()

Returns

int

Serialize()

public SerializedBlueprintIcon Serialize()

Returns

SerializedBlueprintIcon