Class BlueprintLibraryEntryBase
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public abstract class BlueprintLibraryEntryBase : IBlueprintLibraryEntry
- Inheritance
-
objectBlueprintLibraryEntryBase
- Implements
- Derived
- Extension Methods
Constructors
BlueprintLibraryEntryBase(string, string)
protected BlueprintLibraryEntryBase(string title, string sourcePath)
Parameters
titlestringsourcePathstring
Fields
_MetadataChanged
protected MultiRegisterEvent _MetadataChanged
Field Value
Properties
Filename
public string Filename { get; }
Property Value
- string
MetadataChanged
public IEvent MetadataChanged { get; }
Property Value
RelativePath
public string RelativePath { get; }
Property Value
- string
SourcePath
public string SourcePath { get; }
Property Value
- string
Title
public string Title { get; }
Property Value
- string
Methods
CompareTo(IBlueprintLibraryEntry)
public abstract int CompareTo(IBlueprintLibraryEntry other)
Parameters
otherIBlueprintLibraryEntry
Returns
- int