Class BlueprintLibraryEntry
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class BlueprintLibraryEntry : BlueprintLibraryEntryBase, IBlueprintLibraryEntry
- Inheritance
-
objectBlueprintLibraryEntry
- Implements
- Inherited Members
- Extension Methods
Constructors
BlueprintLibraryEntry(string, string, IAnnotatedBlueprint, int)
public BlueprintLibraryEntry(string title, string sourcePath, IAnnotatedBlueprint blueprint, int version)
Parameters
titlestringsourcePathstringblueprintIAnnotatedBlueprintversionint
Properties
AnnotatedVersionedBlueprint
public AnnotatedVersionedBlueprint AnnotatedVersionedBlueprint { set; }
Property Value
Blueprint
public IAnnotatedBlueprint Blueprint { get; }
Property Value
- IAnnotatedBlueprint
BlueprintIcon
public BlueprintIcon BlueprintIcon { get; set; }
Property Value
RelativePathWithoutExtension
public string RelativePathWithoutExtension { get; }
Property Value
- string
Version
public int Version { get; }
Property Value
- int
Methods
CompareTo(IBlueprintLibraryEntry)
public override int CompareTo(IBlueprintLibraryEntry other)
Parameters
otherIBlueprintLibraryEntry
Returns
- int