Table of Contents

Class BlueprintLibraryEntry

Namespace
Root
Assembly
SPZGameAssembly.dll
public class BlueprintLibraryEntry : BlueprintLibraryEntryBase, IBlueprintLibraryEntry
Inheritance
object
BlueprintLibraryEntry
Implements
Inherited Members
Extension Methods

Constructors

BlueprintLibraryEntry(string, string, IAnnotatedBlueprint, int)

public BlueprintLibraryEntry(string title, string sourcePath, IAnnotatedBlueprint blueprint, int version)

Parameters

title string
sourcePath string
blueprint IAnnotatedBlueprint
version int

Properties

AnnotatedVersionedBlueprint

public AnnotatedVersionedBlueprint AnnotatedVersionedBlueprint { set; }

Property Value

AnnotatedVersionedBlueprint

Blueprint

public IAnnotatedBlueprint Blueprint { get; }

Property Value

IAnnotatedBlueprint

BlueprintIcon

public BlueprintIcon BlueprintIcon { get; set; }

Property Value

BlueprintIcon

RelativePathWithoutExtension

public string RelativePathWithoutExtension { get; }

Property Value

string

Version

public int Version { get; }

Property Value

int

Methods

CompareTo(IBlueprintLibraryEntry)

public override int CompareTo(IBlueprintLibraryEntry other)

Parameters

other IBlueprintLibraryEntry

Returns

int