Struct BuildingId
- Namespace
- Root
- Assembly
- Game.Core.Map.dll
public readonly struct BuildingId
- Extension Methods
Fields
Invalid
public static readonly BuildingId Invalid
Field Value
Methods
Equals(BuildingId)
public bool Equals(BuildingId other)
Parameters
otherBuildingId
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(BuildingId, BuildingId)
public static bool operator ==(BuildingId lhs, BuildingId rhs)
Parameters
lhsBuildingIdrhsBuildingId
Returns
- bool
operator ++(BuildingId)
public static BuildingId operator ++(BuildingId id)
Parameters
idBuildingId
Returns
operator !=(BuildingId, BuildingId)
public static bool operator !=(BuildingId lhs, BuildingId rhs)
Parameters
lhsBuildingIdrhsBuildingId
Returns
- bool