Struct BuildingSoundManager.SoundGridId
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct BuildingSoundManager.SoundGridId
- Extension Methods
Constructors
SoundGridId(SoundEffect)
public SoundGridId(SoundEffect effect)
Parameters
effectSoundEffect
Methods
Equals(SoundGridId)
public bool Equals(BuildingSoundManager.SoundGridId other)
Parameters
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int