Table of Contents

Struct BuildingSoundManager.SoundGridId

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct BuildingSoundManager.SoundGridId
Extension Methods

Constructors

SoundGridId(SoundEffect)

public SoundGridId(SoundEffect effect)

Parameters

effect SoundEffect

Methods

Equals(SoundGridId)

public bool Equals(BuildingSoundManager.SoundGridId other)

Parameters

other BuildingSoundManager.SoundGridId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int