Class ConnectableFluidNetworkSimulation
- Namespace
- Root
- Assembly
- Game.Content.dll
public class ConnectableFluidNetworkSimulation : ConnectableFluidNetwork, IConnectableFluidNetworkSimulation, IConnectableTileSimulation, IConnectableSimulation, ILocalizedTileSimulation, ILocalizedSimulation, IPoolable
- Inheritance
-
objectConnectableFluidNetworkSimulation
- Implements
- Inherited Members
- Extension Methods
Constructors
ConnectableFluidNetworkSimulation()
public ConnectableFluidNetworkSimulation()
Properties
NumConnectors
public override int NumConnectors { get; }
Property Value
- int
Simulation
public override ISimulation Simulation { get; }
Property Value
Methods
Clear()
public override void Clear()
CreateConnector(in GlobalTilePivot)
protected override void CreateConnector(in GlobalTilePivot connectorPivot)
Parameters
connectorPivotGlobalTilePivot
GetConnector(int)
public override ISimulationConnector GetConnector(int index)
Parameters
indexint
Returns
TryRemoveConnector(in GlobalTilePivot)
protected override bool TryRemoveConnector(in GlobalTilePivot connectorPivot)
Parameters
connectorPivotGlobalTilePivot
Returns
- bool