Table of Contents

Class ControlledSignalReceiverSimulationRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class ControlledSignalReceiverSimulationRenderer : StatelessBuildingSimulationRenderer<ControlledSignalReceiverSimulation, ControlledSignalReceiverMetaBuildingDefinition.DrawData>, ISimulationRenderer, IBuildingSimulationRenderer
Inheritance
object
ControlledSignalReceiverSimulationRenderer
Implements
Inherited Members
Extension Methods

Constructors

ControlledSignalReceiverSimulationRenderer(IMapModel)

public ControlledSignalReceiverSimulationRenderer(IMapModel map)

Parameters

map IMapModel

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessBuildingSimulationRenderer<ControlledSignalReceiverSimulation, ControlledSignalReceiverMetaBuildingDefinition.DrawData>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessBuildingSimulationRenderer<ControlledSignalReceiverSimulation, ControlledSignalReceiverMetaBuildingDefinition.DrawData>.Entity
options FrameDrawOptions