Class ControlledSignalTransmitterSimulation
- Namespace
- Root
- Assembly
- Game.Content.dll
public class ControlledSignalTransmitterSimulation : ISignalSimulation, IUpdatableSimulation, ISimulation
- Inheritance
-
objectControlledSignalTransmitterSimulation
- Implements
- Extension Methods
Constructors
ControlledSignalTransmitterSimulation(ControlledSignalTransmitterState, ISignalChannelRegistry)
public ControlledSignalTransmitterSimulation(ControlledSignalTransmitterState state, ISignalChannelRegistry signalChannelRegistry)
Parameters
stateControlledSignalTransmitterStatesignalChannelRegistryISignalChannelRegistry
Fields
ControllingInputConductor
public readonly SignalConductorInput ControllingInputConductor
Field Value
InputConductor
public readonly SignalConductorInput InputConductor
Field Value
LastInputSignal
public ISignal LastInputSignal
Field Value
Properties
LastControlSignal
public ISignal LastControlSignal { get; }
Property Value
NumSignalProviders
public int NumSignalProviders { get; }
Property Value
- int
NumSignalReceivers
public int NumSignalReceivers { get; }
Property Value
- int
Methods
GetSignalReceiver(int)
public ISignalReceiver GetSignalReceiver(int index)
Parameters
indexint
Returns
Update(Ticks, Ticks)
public void Update(Ticks startTicks, Ticks deltaTicks)