Table of Contents

Class ControlledSignalTransmitterSimulationRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class ControlledSignalTransmitterSimulationRenderer : StatelessBuildingSimulationRenderer<ControlledSignalTransmitterSimulation, ControlledSignalTransmitterMetaBuildingDefinition.DrawData>, ISimulationRenderer, IBuildingSimulationRenderer
Inheritance
object
ControlledSignalTransmitterSimulationRenderer
Implements
Inherited Members
Extension Methods

Constructors

ControlledSignalTransmitterSimulationRenderer(IMapModel)

public ControlledSignalTransmitterSimulationRenderer(IMapModel map)

Parameters

map IMapModel

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessBuildingSimulationRenderer<ControlledSignalTransmitterSimulation, ControlledSignalTransmitterMetaBuildingDefinition.DrawData>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessBuildingSimulationRenderer<ControlledSignalTransmitterSimulation, ControlledSignalTransmitterMetaBuildingDefinition.DrawData>.Entity
options FrameDrawOptions