Class ConverterMetaIslandDefinition.DrawData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class ConverterMetaIslandDefinition.DrawData : IIslandCustomDrawData
- Inheritance
-
objectConverterMetaIslandDefinition.DrawData
- Implements
- Extension Methods
Constructors
DrawData()
public DrawData()
Fields
GeneralStatusMaterials
public SpaceConverterSimulationRenderer.StatusMaterials GeneralStatusMaterials
Field Value
InputStatusMaterials
public SpaceConverterSimulationRenderer.StatusMaterials InputStatusMaterials
Field Value
IoDrawData
public SpaceConverterSimulationRenderer.IODrawData IoDrawData
Field Value
ModuleData
public ConverterMetaIslandDefinition.ModuleDrawData[] ModuleData
Field Value
OutputStatusMaterials
public SpaceConverterSimulationRenderer.StatusMaterials OutputStatusMaterials
Field Value
RocketData
public ConverterMetaIslandDefinition.RocketDrawData[] RocketData
Field Value
SimpleAnimationModuleData
public ConverterMetaIslandDefinition.SimpleAnimationModuleDrawData[] SimpleAnimationModuleData
Field Value
StateSwitchingDelayInSeconds
[Range(0, 10)]
public float StateSwitchingDelayInSeconds
Field Value
- float
StatusMesh
public LODMeshAsset StatusMesh