Class DisplaySettings
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class DisplaySettings : GameSettingsGroup
- Inheritance
-
objectDisplaySettings
- Inherited Members
- Extension Methods
Constructors
DisplaySettings(IGamePreferences)
public DisplaySettings(IGamePreferences gamePreferences)
Parameters
gamePreferencesIGamePreferences
Fields
FPSLimit
public readonly EnumGameSetting<DisplayFPSLimit> FPSLimit
Field Value
ReduceInputLatency
public readonly BoolGameSetting ReduceInputLatency
Field Value
Resolution
public readonly ResolutionGameSetting Resolution
Field Value
TargetDisplay
public readonly TargetDisplayGameSetting TargetDisplay
Field Value
VSync
public readonly EnumGameSetting<DisplayVSyncMode> VSync
Field Value
WindowMode
public readonly EnumGameSetting<DisplayFullScreenMode> WindowMode
Field Value
Methods
Apply()
public UniTask Apply()
Returns
- UniTask
InitDisplay()
public UniTask InitDisplay()
Returns
- UniTask