Table of Contents

Class EntityPlacementAnimationVisualResources

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "EntityPlacementAnimation", menuName = "EntityPlacementAnimation")]
public class EntityPlacementAnimationVisualResources : ScriptableObject
Inheritance
object
Object
ScriptableObject
EntityPlacementAnimationVisualResources
Extension Methods

Constructors

EntityPlacementAnimationVisualResources()

public EntityPlacementAnimationVisualResources()

Fields

DeletionAnimationAlpha

public AnimationCurve DeletionAnimationAlpha

Field Value

AnimationCurve

DeletionAnimationDuration

[Header("Deletion")]
public float DeletionAnimationDuration

Field Value

float

DeletionAnimationScaleFactor

public AnimationCurve3D DeletionAnimationScaleFactor

Field Value

AnimationCurve3D

MaterialRef

public MaterialReference MaterialRef

Field Value

MaterialReference

PlacementAnimationAlpha

public AnimationCurve PlacementAnimationAlpha

Field Value

AnimationCurve

PlacementAnimationDuration

[Header("Placement")]
public float PlacementAnimationDuration

Field Value

float

PlacementAnimationScaleFactor

public AnimationCurve3D PlacementAnimationScaleFactor

Field Value

AnimationCurve3D