Class EntityPlacementAnimationVisualResources
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "EntityPlacementAnimation", menuName = "EntityPlacementAnimation")]
public class EntityPlacementAnimationVisualResources : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectEntityPlacementAnimationVisualResources
- Extension Methods
Constructors
EntityPlacementAnimationVisualResources()
public EntityPlacementAnimationVisualResources()
Fields
DeletionAnimationAlpha
public AnimationCurve DeletionAnimationAlpha
Field Value
- AnimationCurve
DeletionAnimationDuration
[Header("Deletion")]
public float DeletionAnimationDuration
Field Value
- float
DeletionAnimationScaleFactor
public AnimationCurve3D DeletionAnimationScaleFactor
Field Value
MaterialRef
public MaterialReference MaterialRef
Field Value
PlacementAnimationAlpha
public AnimationCurve PlacementAnimationAlpha
Field Value
- AnimationCurve
PlacementAnimationDuration
[Header("Placement")]
public float PlacementAnimationDuration
Field Value
- float
PlacementAnimationScaleFactor
public AnimationCurve3D PlacementAnimationScaleFactor