Table of Contents

Class FloatGameSetting

Namespace
Root
Assembly
SPZGameAssembly.dll
public class FloatGameSetting : SimpleGameSetting<float>
Inheritance
object
FloatGameSetting
Inherited Members
Extension Methods

Constructors

FloatGameSetting(string, FormatterDelegate, IGamePreferences, float, float, float)

public FloatGameSetting(string id, HUDSliderControl.FormatterDelegate formatter, IGamePreferences preferences, float defaultValue, float min = 0, float max = 1)

Parameters

id string
formatter HUDSliderControl.FormatterDelegate
preferences IGamePreferences
defaultValue float
min float
max float

Fields

Formatter

public readonly HUDSliderControl.FormatterDelegate Formatter

Field Value

HUDSliderControl.FormatterDelegate

Max

public readonly float Max

Field Value

float

Min

public readonly float Min

Field Value

float

Methods

GetHelpText()

public override string GetHelpText()

Returns

string

Save()

protected override void Save()

TrySetFromString(string)

public override bool TrySetFromString(string value)

Parameters

value string

Returns

bool

Operators

implicit operator float(FloatGameSetting)

public static implicit operator float(FloatGameSetting setting)

Parameters

setting FloatGameSetting

Returns

float