Table of Contents

Class FluidBuildingRendererStateData<TSimulation>

Namespace
Root
Assembly
SPZGameAssembly.dll
public class FluidBuildingRendererStateData<TSimulation> : SimulationRenderer<ConnectableBuildingSimulation, TSimulation>.StateData, IFluidSimulationRenderData where TSimulation : ISimulation

Type Parameters

TSimulation
Inheritance
object
FluidBuildingRendererStateData<TSimulation>
Implements
Derived
Inherited Members
Extension Methods

Constructors

FluidBuildingRendererStateData()

public FluidBuildingRendererStateData()

Properties

Fluid

public IFluid Fluid { get; set; }

Property Value

IFluid

FluidHeight

public float FluidHeight { get; set; }

Property Value

float

LastUpdateTime

public Ticks LastUpdateTime { get; set; }

Property Value

Ticks