Class PipeGateSimulationRenderer.State
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class PipeGateSimulationRenderer.State : FluidBuildingRendererStateData<PipeGateSimulation>, IFluidSimulationRenderData
- Inheritance
-
objectPipeGateSimulationRenderer.State
- Implements
- Inherited Members
- Extension Methods
Constructors
State()
public State()
Fields
Input
public FluidBuildingRendererStateData<PipeGateSimulation> Input
Field Value
Output
public FluidBuildingRendererStateData<PipeGateSimulation> Output