Table of Contents

Class FluidPortDiscardRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class FluidPortDiscardRenderer : StatelessTileSimulationRenderer<ConnectableBuildingSimulation, FluidPortDiscardSimulation>, ISimulationRenderer
Inheritance
object
FluidPortDiscardRenderer
Implements
Inherited Members
Extension Methods

Constructors

FluidPortDiscardRenderer(FluidPortVisualResources)

public FluidPortDiscardRenderer(FluidPortVisualResources drawData)

Parameters

drawData FluidPortVisualResources

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectableBuildingSimulation, FluidPortDiscardSimulation>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessSimulationRenderer<ConnectableBuildingSimulation, FluidPortDiscardSimulation>.Entity
options FrameDrawOptions

ShouldDraw(FrameDrawOptionsNoLOD)

public override bool ShouldDraw(FrameDrawOptionsNoLOD options)

Parameters

options FrameDrawOptionsNoLOD

Returns

bool