Class FluidPortDiscardRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class FluidPortDiscardRenderer : StatelessTileSimulationRenderer<ConnectableBuildingSimulation, FluidPortDiscardSimulation>, ISimulationRenderer
- Inheritance
-
objectFluidPortDiscardRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
FluidPortDiscardRenderer(FluidPortVisualResources)
public FluidPortDiscardRenderer(FluidPortVisualResources drawData)
Parameters
drawDataFluidPortVisualResources
Methods
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectableBuildingSimulation, FluidPortDiscardSimulation>.Entity entity, FrameDrawOptions options)
Parameters
entityStatelessSimulationRenderer<ConnectableBuildingSimulation, FluidPortDiscardSimulation>.EntityoptionsFrameDrawOptions
ShouldDraw(FrameDrawOptionsNoLOD)
public override bool ShouldDraw(FrameDrawOptionsNoLOD options)
Parameters
optionsFrameDrawOptionsNoLOD
Returns
- bool