Table of Contents

Class FluidPortTransferSimulationRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class FluidPortTransferSimulationRenderer : StatelessTileSimulationRenderer<ConnectablePort, FluidPortTransferSimulation>, ISimulationRenderer
Inheritance
object
FluidPortTransferSimulationRenderer
Implements
Inherited Members
Extension Methods

Constructors

FluidPortTransferSimulationRenderer(FluidPortVisualResources)

public FluidPortTransferSimulationRenderer(FluidPortVisualResources drawData)

Parameters

drawData FluidPortVisualResources

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectablePort, FluidPortTransferSimulation>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessSimulationRenderer<ConnectablePort, FluidPortTransferSimulation>.Entity
options FrameDrawOptions

ShouldDraw(FrameDrawOptionsNoLOD)

public override bool ShouldDraw(FrameDrawOptionsNoLOD options)

Parameters

options FrameDrawOptionsNoLOD

Returns

bool