Class FluidPortTransferSimulationRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class FluidPortTransferSimulationRenderer : StatelessTileSimulationRenderer<ConnectablePort, FluidPortTransferSimulation>, ISimulationRenderer
- Inheritance
-
objectFluidPortTransferSimulationRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
FluidPortTransferSimulationRenderer(FluidPortVisualResources)
public FluidPortTransferSimulationRenderer(FluidPortVisualResources drawData)
Parameters
drawDataFluidPortVisualResources
Methods
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectablePort, FluidPortTransferSimulation>.Entity entity, FrameDrawOptions options)
Parameters
entityStatelessSimulationRenderer<ConnectablePort, FluidPortTransferSimulation>.EntityoptionsFrameDrawOptions
ShouldDraw(FrameDrawOptionsNoLOD)
public override bool ShouldDraw(FrameDrawOptionsNoLOD options)
Parameters
optionsFrameDrawOptionsNoLOD
Returns
- bool