Table of Contents

Struct GameVideoId

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct GameVideoId
Extension Methods

Constructors

GameVideoId(string)

public GameVideoId(string id)

Parameters

id string

Fields

Empty

public static GameVideoId Empty

Field Value

GameVideoId

Id

[SerializeField]
public string Id

Field Value

string

Properties

HasValue

public bool HasValue { get; }

Property Value

bool

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(GameVideoId)

public bool Equals(GameVideoId other)

Parameters

other GameVideoId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(GameVideoId, GameVideoId)

public static bool operator ==(GameVideoId lhs, GameVideoId rhs)

Parameters

lhs GameVideoId
rhs GameVideoId

Returns

bool

operator !=(GameVideoId, GameVideoId)

public static bool operator !=(GameVideoId lhs, GameVideoId rhs)

Parameters

lhs GameVideoId
rhs GameVideoId

Returns

bool