Struct GenericInstancedMeshRendererInstance
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct GenericInstancedMeshRendererInstance : IRendererInstance
- Implements
- Extension Methods
Fields
Config
public readonly GenericInstancedMeshRendererConfig Config
Field Value
MaterialLOD
public readonly int MaterialLOD
Field Value
- int
MeshLOD
public readonly int MeshLOD
Field Value
- int
Shadows
public readonly ShadowToken Shadows
Field Value
Transform
public readonly Matrix4x4 Transform
Field Value
- Matrix4x4