Table of Contents

Struct GenericInstancedMeshRendererInstance

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct GenericInstancedMeshRendererInstance : IRendererInstance
Implements
Extension Methods

Fields

Config

public readonly GenericInstancedMeshRendererConfig Config

Field Value

GenericInstancedMeshRendererConfig

MaterialLOD

public readonly int MaterialLOD

Field Value

int

MeshLOD

public readonly int MeshLOD

Field Value

int

Shadows

public readonly ShadowToken Shadows

Field Value

ShadowToken

Transform

public readonly Matrix4x4 Transform

Field Value

Matrix4x4