Table of Contents

Class HUDEditBlueprintLibraryEntryDialog

Namespace
Root
Assembly
Game.Hud.dll
public class HUDEditBlueprintLibraryEntryDialog : HUDDialog, IPoolable
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
HUDEditBlueprintLibraryEntryDialog
Implements
Inherited Members
Extension Methods

Constructors

HUDEditBlueprintLibraryEntryDialog()

public HUDEditBlueprintLibraryEntryDialog()

Properties

OnDeleted

public IEvent OnDeleted { get; }

Property Value

IEvent

OnEdited

public IEvent<HUDEditBlueprintLibraryEntryDialog.EditResult> OnEdited { get; }

Property Value

IEvent<HUDEditBlueprintLibraryEntryDialog.EditResult>

OnSaveAs

public IEvent<HUDEditBlueprintLibraryEntryDialog.SaveAsResult> OnSaveAs { get; }

Property Value

IEvent<HUDEditBlueprintLibraryEntryDialog.SaveAsResult>

Methods

HandleConfirm()

protected override void HandleConfirm()

InitForExisting(IBlueprintLibraryEntry)

public void InitForExisting(IBlueprintLibraryEntry entry)

Parameters

entry IBlueprintLibraryEntry

InitForNew(string, BlueprintLibraryFolder, BlueprintIcon)

public void InitForNew(string blueprintName, BlueprintLibraryFolder parent, BlueprintIcon icon)

Parameters

blueprintName string
parent BlueprintLibraryFolder
icon BlueprintIcon

InitForNewFolder(string, BlueprintLibraryFolder)

public void InitForNewFolder(string folderName, BlueprintLibraryFolder parent)

Parameters

folderName string
parent BlueprintLibraryFolder

OnClear()

protected override void OnClear()

OnDispose()

protected override void OnDispose()