Class HUDEditBlueprintLibraryEntryDialog
- Namespace
- Root
- Assembly
- Game.Hud.dll
public class HUDEditBlueprintLibraryEntryDialog : HUDDialog, IPoolable
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDEditBlueprintLibraryEntryDialog
- Implements
- Inherited Members
- Extension Methods
Constructors
HUDEditBlueprintLibraryEntryDialog()
public HUDEditBlueprintLibraryEntryDialog()
Properties
OnDeleted
public IEvent OnDeleted { get; }
Property Value
OnEdited
public IEvent<HUDEditBlueprintLibraryEntryDialog.EditResult> OnEdited { get; }
Property Value
OnSaveAs
public IEvent<HUDEditBlueprintLibraryEntryDialog.SaveAsResult> OnSaveAs { get; }
Property Value
Methods
HandleConfirm()
protected override void HandleConfirm()
InitForExisting(IBlueprintLibraryEntry)
public void InitForExisting(IBlueprintLibraryEntry entry)
Parameters
entryIBlueprintLibraryEntry
InitForNew(string, BlueprintLibraryFolder, BlueprintIcon)
public void InitForNew(string blueprintName, BlueprintLibraryFolder parent, BlueprintIcon icon)
Parameters
blueprintNamestringparentBlueprintLibraryFoldericonBlueprintIcon
InitForNewFolder(string, BlueprintLibraryFolder)
public void InitForNewFolder(string folderName, BlueprintLibraryFolder parent)
Parameters
folderNamestringparentBlueprintLibraryFolder
OnClear()
protected override void OnClear()
OnDispose()
protected override void OnDispose()