Class HalfCutterMetaBuildingDefinition.DrawData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HalfCutterMetaBuildingDefinition.DrawData : IBuildingCustomDrawData
- Inheritance
-
objectHalfCutterMetaBuildingDefinition.DrawData
- Implements
- Extension Methods
Constructors
DrawData()
public DrawData()
Fields
BeamMesh
[Header("Beam")]
public LODMeshAsset BeamMesh
Field Value
CollapseProgress
public AnimationCurve CollapseProgress
Field Value
- AnimationCurve
DissolveTime
[Header("Dissolve")]
public float DissolveTime
Field Value
- float
GlassShieldHeight
public AnimationCurve GlassShieldHeight
Field Value
- AnimationCurve
GlassShieldMesh
public LODMeshAsset GlassShieldMesh
Field Value
InputLaneRenderingDefinition
public BeltLaneRenderingDefinition InputLaneRenderingDefinition
Field Value
LaserBladeHeight
public AnimationCurve LaserBladeHeight
Field Value
- AnimationCurve
LaserBladeMesh
public LODMeshAsset LaserBladeMesh
Field Value
LaserCutTime
[Header("Cut")]
public float LaserCutTime
Field Value
- float
OutputLaneRenderingDefinition
public BeltLaneRenderingDefinition OutputLaneRenderingDefinition
Field Value
PlacementIndicatorCross
public LODMeshAsset PlacementIndicatorCross
Field Value
PlacementIndicatorHalfShape
[Header("Placement")]
public LODMeshAsset PlacementIndicatorHalfShape
Field Value
PlatformBluePart
[Header("Platform")]
public LODMeshAsset PlatformBluePart
Field Value
PlatformGrayPart
public LODMeshAsset PlatformGrayPart
Field Value
RobotJoints
[Header("Robot")]
public HalfCutterRobotJoint[] RobotJoints
Field Value
ShapeHalvesMaxOffset
public float ShapeHalvesMaxOffset
Field Value
- float
ShapeHalvesOffset
public AnimationCurve ShapeHalvesOffset
Field Value
- AnimationCurve
ShootPositionOffset
public float3 ShootPositionOffset
Field Value
- float3
WasteAlpha
public AnimationCurve WasteAlpha
Field Value
- AnimationCurve