Interface ICustomFluidNetworkBuildingRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public interface ICustomFluidNetworkBuildingRenderer
- Extension Methods
Methods
Draw(FrameDrawOptions, FluidNetworkRenderingState, BuildingInstance, IFluidNetwork)
void Draw(FrameDrawOptions drawOptions, FluidNetworkRenderer.FluidNetworkRenderingState renderingState, BuildingInstance buildingInstance, IFluidNetwork fluidNetwork)
Parameters
drawOptionsFrameDrawOptionsrenderingStateFluidNetworkRenderer.FluidNetworkRenderingStatebuildingInstanceBuildingInstancefluidNetworkIFluidNetwork
TryCreateCustomState(out IFluidNetworkBuildingState)
bool TryCreateCustomState(out IFluidNetworkBuildingState fluidNetworkBuildingState)
Parameters
fluidNetworkBuildingStateIFluidNetworkBuildingState
Returns
- bool