Interface IGameSessionManagers
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[Obsolete("Inject only what you need")]
public interface IGameSessionManagers
- Extension Methods
Properties
AudioManager
IGameAudioManager AudioManager { get; }
Property Value
DataSerializers
IReadOnlyDictionary<Type, IDataSerializer> DataSerializers { get; }
Property Value
- IReadOnlyDictionary<Type, IDataSerializer>
EntityPlacementRunner
IEntityPlacementRunner EntityPlacementRunner { get; }
Property Value
ExpiringResources
ExpiringResourceManager ExpiringResources { get; }
Property Value
FluidRegistry
FluidRegistry FluidRegistry { get; }
Property Value
HubObserver
HubObserver HubObserver { get; }
Property Value
InteractionMode
BaseMapInteractionMode InteractionMode { get; }
Property Value
LocalPlayer
Player LocalPlayer { get; }
Property Value
Mode
GameMode Mode { get; }
Property Value
Research
ResearchManager Research { get; }
Property Value
Savegame
Savegame Savegame { get; }
Property Value
ShapeRegistry
ShapeRegistry ShapeRegistry { get; }
Property Value
SimulationSpeed
SimulationSpeedManager SimulationSpeed { get; }
Property Value
Viewport
Viewport Viewport { get; }