Table of Contents

Interface ITutorialStateReadAccess

Namespace
Root
Assembly
SPZGameAssembly.dll
public interface ITutorialStateReadAccess
Extension Methods

Properties

CompletedEntryIds

IEnumerable<TutorialEntryId> CompletedEntryIds { get; }

Property Value

IEnumerable<TutorialEntryId>

CompletedFlags

IEnumerable<TutorialFlag> CompletedFlags { get; }

Property Value

IEnumerable<TutorialFlag>

CurrentPlacement

BuiltinPlacementOfInterest CurrentPlacement { get; }

Property Value

BuiltinPlacementOfInterest

InteractedPlacers

IEnumerable<SerializedPlacerId> InteractedPlacers { get; }

Property Value

IEnumerable<SerializedPlacerId>

InteractionStateChanged

IEvent InteractionStateChanged { get; }

Property Value

IEvent

OnCompletionStateChanged

IEvent OnCompletionStateChanged { get; }

Property Value

IEvent

Methods

IsEntryCompleted(TutorialEntryId)

bool IsEntryCompleted(TutorialEntryId id)

Parameters

id TutorialEntryId

Returns

bool

IsFlagCompleted(TutorialFlag)

bool IsFlagCompleted(TutorialFlag flag)

Parameters

flag TutorialFlag

Returns

bool