Interface ITutorialStateReadAccess
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public interface ITutorialStateReadAccess
- Extension Methods
Properties
CompletedEntryIds
IEnumerable<TutorialEntryId> CompletedEntryIds { get; }
Property Value
- IEnumerable<TutorialEntryId>
CompletedFlags
IEnumerable<TutorialFlag> CompletedFlags { get; }
Property Value
- IEnumerable<TutorialFlag>
CurrentPlacement
BuiltinPlacementOfInterest CurrentPlacement { get; }
Property Value
InteractedPlacers
IEnumerable<SerializedPlacerId> InteractedPlacers { get; }
Property Value
- IEnumerable<SerializedPlacerId>
InteractionStateChanged
IEvent InteractionStateChanged { get; }
Property Value
OnCompletionStateChanged
IEvent OnCompletionStateChanged { get; }
Property Value
Methods
IsEntryCompleted(TutorialEntryId)
bool IsEntryCompleted(TutorialEntryId id)
Parameters
Returns
- bool
IsFlagCompleted(TutorialFlag)
bool IsFlagCompleted(TutorialFlag flag)
Parameters
flagTutorialFlag
Returns
- bool